Tang Yuanyuan

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Game Projects



Rewoven Self

A 2.5D narrative indie game about escaping into fantasy, confronting reality, and finally reweaving the self.

2D Side-Scrolling Puzzle Platformer —
In Development ...

Practices


3D

Masked Act

2026 Global Game Jam Project
A first-person horror game built around the MASK mechanic, where survival is a high-stakes performance.



Dead Wave Hold

A first-person shooter survival game set in an abandoned, sealed-off hospital, where players must hold their ground against relentless waves of zombies.



The Warmth of Embers

NetEase 2026 Mini-Game Competition Entry
A first-person narrative puzzle game where players collect memory fragments to uncover a family story set against the turn-of-the-millennium era.

2D

Even reincarnation in the underworld requires cheating on exams !?

2025 TapTap · Spotlight – A 48h Game Jam Project
A darkly comedic game built around a reincarnation exam, using an absurd cycle of cheating and rebirth to warn players about the cost of breaking the rules.



Never Still


A 2D platform combat game that uses a health-draining stagnation mechanic to express the idea that only by moving forward can one break free.


Cat Knight

Teaching Case for Game Programming Design

A hands-on training project centered on platform jumping, designed to cover the core fundamentals of Unity 2D.


AIGC


Memories, Together

A memory-driven game that uses AI to document and celebrate campus life.


Information Dust Age: How Does AIGC Overwhelm Reality?

An Immersive XR Exhibition on AIGC-Driven Information Pollution and Visual Governance.



FC-Game Collection

这是一个针对 AI游戏 生成能力的实验性项目,
聚焦经典玩法的重构与快速原型验证。


FC-Game Collection

An experimental project investigating AI-generated game design, centered on reinterpreting classic gameplay and accelerating rapid prototyping.


About Me

Tang Yuanyuan

Game Designer / Concept Artist

I craft interactive worlds where emotion, space, and narrative intertwine — exploring how play transforms perception and feeling.

Working across Unity and Unreal Engine, I build 2D/3D experiences that merge industry craft with personal storytelling, using space, rhythm, and interaction to shape emotional journeys.

I see games not just as entertainment, but as a way to think, feel, and make sense of ourselves and the world — a space where imagined worlds echo real emotions.





Email: dee243741190@gmail.com






                            






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